@startuml
sprite $import_export [48x48/16] {
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}


!define MATERIAL_IMPORT_EXPORT(_alias) ENTITY(rectangle,black,import_export,_alias,MATERIAL IMPORT_EXPORT)
!define MATERIAL_IMPORT_EXPORT(_alias, _label) ENTITY(rectangle,black,import_export,_label, _alias,MATERIAL IMPORT_EXPORT)
!define MATERIAL_IMPORT_EXPORT(_alias, _label, _shape) ENTITY(_shape,black,import_export,_label, _alias,MATERIAL IMPORT_EXPORT)
!define MATERIAL_IMPORT_EXPORT(_alias, _label, _shape, _color) ENTITY(_shape,_color,import_export,_label, _alias,MATERIAL IMPORT_EXPORT)
skinparam folderBackgroundColor<<MATERIAL IMPORT_EXPORT>> White
@enduml